by acryldev
ACRYL - Agent Context Relay Yielding Lifecycles. One persistent workspace, one canonical context, any coding agent.
# Add to your Claude Code skills
git clone https://github.com/acryldev/acrylLast scanned: 9/16/2026
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"scannedAt": "2026-09-16T09:08:10.733Z",
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}See how acryl compares with popular alternatives.
acryl is an open-source ai agents skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by acryldev. ACRYL - Agent Context Relay Yielding Lifecycles. One persistent workspace, one canonical context, any coding agent. It has 257 GitHub stars.
Yes. acryl passed SkillsLLM's automated security scan — a dependency vulnerability audit plus prompt-injection heuristics — with no high-severity issues. You can read the full report in the Security Report section on this page.
Clone the repository with "git clone https://github.com/acryldev/acryl" and add it to your Claude Code skills directory (see the Installation section above).
acryl is primarily written in TypeScript. It is open-source under acryldev on GitHub, so you can review or fork the full source.
Yes. SkillsLLM lists many other AI Agents skills you can browse and compare side by side. Open the AI Agents category from the badge at the top of this page, or use the Related Skills and comparison links further down to weigh acryl against similar tools.
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⚠️ Third-Party Software Notice
This skill is third-party open-source software developed and hosted independently on GitHub. SkillsLLM is an informational directory and does not control or maintain the underlying repository.
Any security checks, ratings, or warnings displayed by SkillsLLM are automated and limited in scope. They do not constitute a security certification or guarantee that the software is safe, error-free, or free from malicious code, vulnerabilities, compromised dependencies, or prompt-injection risks.
Review the source code, permissions, dependencies, and configuration before installing or running any third-party skill. Use is at your own risk. To the maximum extent permitted by applicable law, SkillsLLM is not liable for losses arising from third-party software.
[!IMPORTANT] ACRYL is in active early development. Interfaces, workflows, and packaging may change while the first public foundation is established.
You don't use one coding agent anymore. You use Claude Code for this, Codex for that, a terminal agent for the quick fix — and every switch costs you the context, the setup, and the thread of the work.
ACRYL flips the relationship. Instead of your project living inside one agent's chat, agents live inside your project:
Same project
Same context
Same work
Different agents
Claude Code, Codex, OpenCode, Pi, Gemini CLI, DeepSeek Harness agents, ACP-compatible agents, plain PTY tools — even agents that don't know ACRYL exists. They are replaceable workers entering and leaving one persistent development scene. ACRYL owns the workspace, the context, the tasks, and the handoffs.
🖼️ A real canvas, not a chat window. Projects and git worktrees on the left, a tabbed canvas in the middle: agent sessions, native terminals, a file editor, diffs with line-by-line review comments you can send straight back to the agent, a draggable kanban for your notes, docs, and checks. Panes are tiles — open, close, and arrange the environment around the work.
🤖 Every agent, one roster. A built-in catalog of 33 coding agents you can launch into any project, plus your own custom agent definitions. An attention queue tells you the moment an agent needs you (Claude Code hooks ship today), so you can run several and stop babysitting terminals.
🎮 Agents that can drive the app. Agent Control gives the agent inside ACRYL computer-use-style command of ACRYL itself: it reads the accessibility tree, clicks, types, opens panels, enables or disables plugins — every mutating action approved by you per call, recorded in an audit log, stoppable with one key. From the outside, the same power in your terminal: acryl control drives a running app, and acryl doctor / acryl repair diagnose and fix an install that won't boot, with backups and undo.
🧩 Everything is a plugin — really. Built on Cordis, the meta-framework of spatiotemporal composability. Install and hot-reload plugins live across all three surfaces without restarting. Plugins can contribute their own canvas tab types, tools, slots, and services. Browse the ecosystem at cordisplugins.github.io.
🥤 Blends: whole setups, shareable. A Blend is a complete, pullable composition of plugins — an entire opinionated environment as one unit. ACRYL itself is just one Blend, the maxed-out one. Yours can be another. See acrylblends.github.io.
🖥️ Three surfaces, one brain. Desktop (Electron), local Web (acryl web), and the terminal UI are peers rendering the same runtime — same project model, same plugins, same capabilities. Use whichever fits the moment; the work is the same.
The three surfaces are deliberately separate installs — installing one never silently installs or starts another.
| Platform | Desktop download |
|---|---|
| macOS — Apple Silicon | DMG |
| macOS — Intel | DMG |
| Windows — x64 | Installer |
| Linux — x64 / Debian | DEB |
| Linux — arm64 / Debian | DEB |
The Desktop app carries the runtime it needs; it does not add acryl to your PATH or leave a web server running after exit.
One command, no Node.js required, adds acryl to your PATH and verifies the checksum:
curl -fsSL https://acryl.dev/install | bash
acryl
Prefer npm? It works, but npm 11+ prints advisory install-scripts warnings for ACRYL's native dependencies (node-pty, koffi, and others). These are npm security notices, not ACRYL errors. To install without them:
npm install -g acryl --allow-scripts=@deepseek-ai/dsh-subprocess-local,@google/genai,koffi,node-pty,protobufjs
acryl
acryl web
Starts a local web runtime, prints its URL, and serves until you stop it. It is not a hosted cloud service.
nix run github:acryldev/acryl # TUI, built from source
nix run github:acryldev/acryl#acryl-desktop # Desktop GUI
nix profile install github:acryldev/acryl # install to your profile
The flake exposes packages.<system>.acryl (also #default), .prebuilt (prebuilt binary with bundled Node runtime; x86_64-linux, aarch64-linux, aarch64-darwin), .acryl-desktop, and devShells.<system>.default.
ACRYL product surfaces
Desktop · CLI terminal · Local Web
|
ACRYL-owned capabilities
(workspace, agent control, continuity)
|
DeepSeek Harness capability substrate
(sessions, agents, tools, LLMs, PTYs)
|
Cordis lifecycle and composition runtime
|
Node.js / Electron / OS
The trusted kernel stays small and boring. New functionality arrives as versioned capability packages that can be validated, activated, observed, and rolled back without touching the core.
ACRYL builds on an unmodified, pinned DeepSeek Harness checkout as its capability substrate — sessions, tools, PTYs, sandboxing, Web composition — while remaining an independent product with a broader goal: persistent, cross-agent development continuity. The pinned upstream lives read-only in deepseek-harness/.
ACRYL is not affiliated with, authorized by, or endorsed by DeepSeek.
Requirements: Node.js ^22.19.0 or >=24.0.0, Corepack (selects the pinned PNPM 11.11.0).
corepack pnpm run upstream:sync
corepack pnpm install --frozen-lockfile
corepack pnpm dev
corepack pnpm dev builds and launches the isolated local Desktop (own ~/.acryl-dev home, advanced mode, Development Canvas). Other essentials:
corepack pnpm run verify — fast headless loop (typecheck + tests)corepack pnpm run check — complete headless gate, use before handoffcorepack pnpm run web / corepack pnpm run tui — the other surfacesRepository layout: apps/ (the surfaces), runtime/ (the stable core), plugins/ (replaceable capability packages), distribution/ (release shims), deepseek-harness/ (pinned upstream submodule — never edited from a feature branch).
ACRYL welcomes contributors interested in agent interoperability, persistent context, Cordis plugins, developer tooling, terminals, editors, dynamic UI, security, and self-extensible software.
Before contributing, read AGENTS.md, the ACRYL orientation, and the Cordis specification. Join the Discord to discuss the project.
Thanks to everyone building ACRYL — every report, idea, and PR counts: