by beatra-ai
AI image realism agent skill for Claude Code, Codex & OpenClaw: make AI portraits, product images, and marketing visuals look more natural by fixing plastic skin, malformed hands and faces, repeated textures, and inconsistent lighting. 去AI味 · AI图片修复
# Add to your Claude Code skills
git clone https://github.com/beatra-ai/ai-image-realism-skillGuides for using ai agents skills like ai-image-realism-skill.
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ai-image-realism-skill is an open-source ai agents skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by beatra-ai. AI image realism agent skill for Claude Code, Codex & OpenClaw: make AI portraits, product images, and marketing visuals look more natural by fixing plastic skin, malformed hands and faces, repeated textures, and inconsistent lighting. 去AI味 · AI图片修复. It has 0 GitHub stars.
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Clone the repository with "git clone https://github.com/beatra-ai/ai-image-realism-skill" and add it to your Claude Code skills directory (see the Installation section above).
ai-image-realism-skill is primarily written in Python. It is open-source under beatra-ai on GitHub, so you can review or fork the full source.
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English | 简体中文
Make existing AI portraits, product images, and marketing visuals look more natural by fixing plastic skin, malformed hands and faces, repeated textures, and inconsistent lighting, from inside Claude Code, Codex, or OpenClaw.
[!IMPORTANT] Rendering needs a Beatra account and uses credits. The skill itself is free to install.
| Question | Answer |
|---|---|
| What it does | Make existing AI portraits, product images, and marketing visuals look more natural by fixing plastic skin, malformed hands and faces, repeated textures, and inconsistent lighting. |
| Requirements | Python 3.10+ and an agent that loads SKILL.md |
| Cost | Free to install. Each render uses credits on your Beatra account, and paid steps run only when you ask for that exact render or approve its card. |
| Works with | Claude Code, Codex, OpenClaw |
A portrait of a fictional woman deliberately generated with the waxy, over-saturated AI look for this demo, then repaired to natural skin texture and warmer realistic light while keeping her face, pose, sweater, and cafe background. AI-generated with Beatra.
| Skill | Entry point | Version |
|---|---|---|
ai-image-realism |
SKILL.md | 0.2.7 |
This repository is published automatically from beatra-ai/beatra-skills. Report issues there.
With the skills CLI:
npx skills add beatra-ai/ai-image-realism-skill
With the GitHub CLI:
gh skill install beatra-ai/ai-image-realism-skill ai-image-realism
Or clone this repository and copy skills/ai-image-realism into ~/.claude/skills/ for Claude Code,
~/.agents/skills/ for Codex, or ~/.openclaw/skills/ for OpenClaw.
Or paste this into your agent:
Install the ai-image-realism skill from https://github.com/beatra-ai/ai-image-realism-skill (folder skills/ai-image-realism), then follow its SKILL.md to connect my Beatra account.
Close-up of the same face before and after the repair, showing airbrushed skin and round orange blush patches replaced by visible pores and a natural flush. AI-generated with Beatra.
Prompt:
[before] Close-up head-and-shoulders portrait of a fictional woman in her early thirties with shoulder-length wavy chestnut hair, hazel eyes and a soft closed-mouth smile, wearing a cream knit turtleneck sweater, standing in front of a softly blurred indoor cafe background with warm bokeh lights. Render it in the stereotypical glossy AI-generated portrait look: waxy, airbrushed, plastic-smooth skin with no pores, over-saturated orange-pink glow on the cheeks, a dreamy bloom haze, overly bright rim light, unnaturally perfect mirror-symmetric facial features and glassy doll-like eyes. Front-facing, centered, looking into the camera, both eyes clearly visible, hands out of frame, no text, no logos. ||| [after] Reduce the plastic, airbrushed AI look across this portrait so it reads like a real camera photograph. Restore natural skin texture with fine visible pores, subtle fine lines and slight natural unevenness in skin tone; replace the two round orange blush patches with a faint natural flush; tone down the over-saturated orange-pink glow, bloom haze and over-bright rim light to realistic warm cafe lighting with natural color; make the catchlights in the eyes small and natural. Preserve the same woman's identity and facial features, expression and closed-mouth smile, eye color, wavy chestnut hairstyle, cream knit turtleneck sweater, pose, framing, crop, cafe background and lighting direction. Do not add makeup, text or logos.
It focuses on visible artifacts such as plastic-looking skin, distorted hands and faces, repeated textures, inconsistent lighting, and formulaic backgrounds while keeping accepted details recognizable where possible.
It matches the edit to the visible problem: focused local repair for a specific defect, whole-image refinement for texture or lighting, and a new composition when you want a broader reinterpretation.
It records identity, product shape, color, packaging, and brand marks as must-keep details, then compares the result with the original and checks those details for drift.
It targets the named defect, keeps the rest recognizable, and visually reviews typography, logo geometry, anatomy, identity, and the corrected area against the original.
Each installed skill checks for a new version at most once a day, verifies the
official archive before replacing itself, and leaves your installation untouched
if anything fails. Turn it off at any time — see
references/automatic-updates-and-safety.md inside the skill.
MIT-0 — free to use, modify, and redistribute, including commercially. No attribution required. Same terms as these skills carry on ClawHub.