by codepawl
AI agent skills to be professional at 2D and 3D
Available after the catalog security scan passes.
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# Add to your Claude Code skills
git clone https://github.com/codepawl/creator-generalistGuides for using ai agents skills like creator-generalist.
See how creator-generalist compares with popular alternatives.
Install the pack one time. After that, your agent can work like a 2D and 3D generalist and a small game studio.
Use it to make content, videos and Shorts for YouTube, TikTok, Facebook, Instagram and X.
You do not call a skill by name. Ask for the work and the matching skill loads, or start one with /3dg, /2dg or /gameg.
Before it builds, the agent asks a few short questions about whatever your request leaves open (purpose, platform, format, look), each with a suggested answer. It then shows a cheap preview, so the result matches what you meant.
Each clip below came from the prompt above it, made with these skills for this README.
Three main skills run the whole piece. They call the craft and tool skills for each step, and you can ask for any of those on its own too.
Main skills
| Skill | Ask for | You get |
|---|---|---|
| 3d-generalist | a 3D Short, a cutaway build, a story scene, a world, a rigged character, a hero asset | A scripted and animated 3D piece in Blender, Three.js or 67js, built from real CC0 and CC BY scans and checked by a QA gate before you see a preview |
| 2d-generalist | a Vox or Johnny Harris style explainer graphic | A footage-led Vox look with flat paper cards, print-bordered real photos, highlighters, maps, charts and true-scale timelines (torn paper, halftone and grain only as opt-in stylised looks), made with free tools |
| game-generalist | a game prototype, a small original game, a game jam entry, a feel and QA pass on a playable | A playable greybox you try before any art, a locked look, an original game on web (three.js, Phaser, canvas), Godot, Unity or Unreal, and a playtest report from scripted bots (errors, win and lose paths, restart, determinism, frame time, softlocks) with a playable link and a 30 to 60 s capture |
Craft skills
| Skill | Ask for | You get |
|---|---|---|
| model-characters | a 3D character from a drawing, a turnaround or an idea | Routes for low poly (PS1, N64, chibi, anime, mascot), stylized sculpt, clean base mesh and realistic humans, with a reference measurer and a mesh checker |
| sculpt-models | a sculpted head, creature, rock, cliff or worn prop | Form hierarchy and anatomy, surface layers by scale, rock and terrain fracture logic, Blender 5.x sculpt tools, retopo and bake, a silhouette and mesh checker, and a procedural rock example |
| animate-characters | character motion in 2D or 3D | The 12 principles for both media, timing and spacing, Graph Editor curves, walk and idle cycles, acting beats, face swaps, frame by frame in Krita and Grease Pencil, cut-out |
| rig-characters | a rig for a character, face, prop or puppet | Bone naming, Rigify, weights, IK with poles, IK/FK snapping, face rigs, mechanical rigs, 2D cut-out rigs and export to Unity, Godot and glTF |
| draw-and-paint-art | drawing, painting or a figure check | Gesture and construction, anatomy and foreshortening, light and form, colouring grayscale, Krita and Grease Pencil, turnaround sheets for 3D |
| paint-stylized-backgrounds | a background in any style | Blender render settings, 3D blockout and paint-over, brushes, time-of-day variants, parallax, wind, water and particle effects |
Tool skills
| Skill | Ask for | You get |
|---|---|---|
| use-3d-software | any step in Blender, three.js, Godot, Unity or Unreal, or moving an asset between them | About 250 Blender recipes with 5.x names, three.js loading and colour steps, Godot, Unity and Unreal guides, export rules for GLB and FBX, and a Cinema 4D, Houdini, Maya and 3ds Max map |
| edit-video | any edit in Resolve, CapCut, Premiere, Kdenlive, Shotcut or FFmpeg | Cutting craft for Shorts and YouTube (hook, pacing, beat sync, captions, safe zones, loudness, platform export), Resolve transitions, shakes, retimes, Fusion effects and grades, FFmpeg recipes, and a map from After Effects and Premiere plugins to free tools |
Learning skill
| Skill | Ask for | You get |
|---|---|---|
| watch-video | watching a video, copying its style, or turning a tutorial channel into a skill | Frame sheets, cuts, spectrograms and a sound timeline, transcripts in many languages, a remake recipe, and a channel-to-skill pipeline that checks names against the installed software, reads values from full-size frames and compares with current docs. It can also draw what it read and concluded onto the video (OCR boxes, timestamped claims, speech) so you can check it |
Sound skill
| Skill | Ask for | You get |
|---|---|---|
| design-sound | SFX, foley, music or a mix for a video, game or reel | A sound library searched by meaning (CLAP) with sheets to look at before choosing, web and ElevenLabs fetching, foley generated from a silent film with a local video-to-audio model (HunyuanVideo-Foley), an effects stem placed from an event list, music fitted to the cut, and a mix to platform loudness checked for sync, masking and phone audibility |
model-characters, sculpt-models, use-3d-software, animate-characters and rig-characters come with the 3d-generalist plugin. edit-video, draw-and-paint-art and paint-stylized-backgrounds come with the 2d-generalist plugin. watch-video, design-sound and game-generalist are their own plugins.
Install all five plugins to get every skill. 2d-generalist ships its own copy of the production spine and of
compare_look.py, so each of the two plugins also works installed alone.
Let your agent do it. Paste this prompt into Claude Code, Codex, Cursor, Gemini CLI or OpenCode. The agent installs the skills, checks Blender, FFmpeg, Node.js and Python, and asks before it installs a program.
Install the creator-generalist skill pack and set up its tools. Read
https://raw.githubusercontent.com/codepawl/creator-generalist/main/INSTALL.md and follow every step.
Claude Code
/plugin marketplace add codepawl/creator-generalist
/plugin install 3d-generalist@creator-generalist
/plugin install 2d-generalist@creator-generalist
/plugin install game-generalist@creator-generalist
/plugin install watch-video@creator-generalist
/plugin install design-sound@creator-generalist
From a shell
claude plugin marketplace add codepawl/creator-generalist
claude plugin install 3d-generalist@creator-generalist
claude plugin install 2d-generalist@creator-generalist
claude plugin install game-generalist@creator-generalist
claude plugin install watch-video@creator-generalist
claude plugin install design-sound@creator-generalist
Any agent, with the skills CLI
npx skills add codepawl/creator-generalist
plugins/3d-generalist/skills/3d-generalistplugins/3d-generalist/skills/3dgplugins/3d-generalist/skills/model-charactersplugins/3d-generalist/skills/use-3d-softwareplugins/2d-generalist/skills/2d-generalistplugins/2d-generalist/skills/2dgplugins/game-generalist/skills/game-generalistplugins/game-generalist/skills/gamegplugins/2d-generalist/skills/edit-videoplugins/3d-generalist/skills/animate-charactersplugins/3d-generalist/skills/rig-charactersplugins/3d-generalist/skills/sculpt-modelsplugins/2d-generalist/skills/draw-and-paint-artplugins/2d-generalist/skills/paint-stylized-backgroundscreator-generalist is an open-source ai agents skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by codepawl. AI agent skills to be professional at 2D and 3D. It has 153 GitHub stars.
creator-generalist's catalog security scan is still queued. You can run an instant dependency and prompt-injection check now with the "Scan for vulnerabilities" button above.
Clone the repository with "git clone https://github.com/codepawl/creator-generalist" and add it to your Claude Code skills directory (see the Installation section above).
creator-generalist is primarily written in Python. It is open-source under codepawl on GitHub, so you can review or fork the full source.
Yes. SkillsLLM lists many other AI Agents skills you can browse and compare side by side. Open the AI Agents category from the badge at the top of this page, or use the Related Skills and comparison links further down to weigh creator-generalist against similar tools.
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