by Leonxlnx
Ears for coding agents: let AI hear, review and make sound. CPU-only, open source.
# Add to your Claude Code skills
git clone https://github.com/Leonxlnx/earshotSee how earshot compares with popular alternatives.
earshot is an open-source ai agents skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by Leonxlnx. Ears for coding agents: let AI hear, review and make sound. CPU-only, open source. It has 57 GitHub stars.
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Clone the repository with "git clone https://github.com/Leonxlnx/earshot" and add it to your Claude Code skills directory (see the Installation section above).
earshot is primarily written in Python. It is open-source under Leonxlnx on GitHub, so you can review or fork the full source.
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Ears for coding agents.
Watch the 22 s launch film - every sound in it was made
in code by earshot forge; no recordings, no music track.

AI coding agents can now write the code that renders a film, a product demo or a game. They still cannot hear what they made. They cannot tell a premium key press from a cheap one, notice that a hit lands 80 ms after the cut, or hear that the music swells in the wrong place.
earshot turns sound into evidence an agent can reason about: what a file sounds like in words, how well it fits a description, the best moment inside a long recording, whether it is a real recording or code-synthesized, a second-by-second listening transcript of a whole film, an annotated picture of it, and a scorecard against professional launch films. It runs locally on CPU, as a CLI, a Python API and an MCP server.
With ears, an agent can also make its own sounds in code and improve them by listening (earshot forge, below).
$ earshot describe enter.ogg
0.56 s short transient (attack 3 ms, decays in 190 ms). Sounds most like: a single mechanical keyboard key press
(z +5.4), a soft key release click (z +3.6) ... [clear reading]. peak -0.1 dBFS, brightness 1.5 kHz ...
$ earshot match key.ogg "a deep thocky mechanical keyboard press" --alts "a clicky blue switch keyboard" "a mouse click"
-> strong (z +3.7; would rank #2 among 322 vocabulary descriptions) ...
$ earshot find keys.ogg "a single mechanical key press" --top 4
0:03.94-0:04.19 (0.24 s stroke, z +4.1 strong); 0:10.60-0:10.86 ...
$ earshot critique film.mp4
VERDICT: close - 21 of 23 scored metrics in range ... FIX FIRST: 1. [major] nothing reaches body level until 0:01.01 ...
| command | what an agent gets |
|---|---|
describe FILE |
what it sounds like: calibrated tags (z) with the closest alternative readings, AudioSet labels, measurements |
match FILE QUERY [--alts ...] |
how well a description fits: cosine, z among the vocabulary, a verdict (strong / plausible / weak / no match) with held-out evidence |
rank QUERY PATHS... |
many candidate files sorted by a description (pick the best download) |
find FILE QUERY |
the best moments inside a long recording, as sample trims (start / end seconds) |
compare FILE --refs DIR / ab A B |
nearest reference recordings and typicality; A/B two sounds or two trims, the differences in words |
realness FILE... |
real recording / pro-produced vs code-synthesized, with evidence and per-window scores |
timeline FILE [--video V] [--cues C] |
the listening transcript: events (time, level, tag), sections, loudness, beat grid, sync of sound to picture cuts and cue frames |
sheet FILE -o out.png |
an annotated PNG (video frames, sections, labelled events, spectrogram, waveform, loudness, sync markers) for agents that read images |
critique FILE [--video V] |
a launch-video scorecard against a profile of 7 professional launch films, with timestamped fixes |
profile REFS... -o p.json |
build your own reference profile from films you admire |
measure FILE |
objective measurements only (no models): LUFS, true peak, LRA, envelope, spectrum, tempo / key |
forge RECIPE --refs DIR |
make a sound in code and improve it by listening (see below) |
llm FILE --yes-upload |
optional audio-LLM critique (Gemini), only with your own key and explicit consent |
mcp |
the same tools as an MCP server for Claude Code and other agents |
doctor [--load] |
check the install, models, data files and CPU settings |
Every command prints a plain-language summary first; --json gives the full result, --out f.json saves it. Errors
are one line on stderr (earshot <command>: error: ..., exit 1). Each CLI call is a new process and loads the models
(~20-40 s) before it answers: for more than a few calls use the MCP server (models stay loaded) or one Python script
with from earshot import api.
What an agent sees when it listens to that film with earshot sheet (frames, labelled sound events, spectrogram,
loudness, sync to the beat):

Listening makes iteration possible. The agent writes a sound as code: a recipe of physical synthesis (modal resonators, contact excitations, filtered noise, a computed room and a microphone; no recorded audio inside). The forge renders candidates from the recipe's parameters, and a critic built from earshot scores each one: description match against named confusions, realness, closeness to real reference recordings, measured shape, and a model-free tonal-balance and tail check against the references. An evolutionary search keeps the best and mutates them. Then the agent reads the critic's words ("sounds like: a cork pop, a glass ting", "decay +2.4 outside the refs"), looks at spectrograms next to the references, rewrites the recipe, and runs it again.
earshot forge # list the recipes: click, impact, keypress, pop, whoosh
earshot forge keypress --refs path/to/real/keypresses/ --budget 144 --reps 2 --tone 1.5 --keep 4 --robust 8 --dir made/keypress
earshot forge whoosh --target "a fast crisp air whoosh" --alts "a wind gust" "a sword swing" \
--refs path/to/real/whooshes/ --tone 1.5 --dir made/whoosh
Output: the best diverse sounds as WAVs plus report.json with every candidate's parameters and scores, the same
critic's scores of the real references (leave-one-out), held-out AudioSet tags, and with --robust N each pick
re-rendered on N new seeds. Every score also carries model-free measurements (earshot/forge/tone.py): the
1/3-octave tonal balance against the references' median ("+16 dB at 500-630 Hz (above every ref)"), the tail and the
length. In Python: from earshot.forge import forge.
Blind test. A key press, a UI click, a pop, a fast whoosh and an impact were made from scratch in code and played blind next to real recordings of the same kind of sound. The author picked the made one correctly 8 times out of 15: a coin flip. Only the made impact was spotted (its tail dies too fast). One listener and 15 trials is a small test, not a proof; it says the made sounds are no longer easy to tell from real ones.
Honest limits (Goodhart). The search optimises earshot's own models, and those can be pleased without the sound getting better. After a search the made sounds pass every model check, held-out ones included, so the model checks stop telling made from real; the 1/3-octave measurement still can. The realness model is easy to fool (a modal resonator plus a room and a noise floor reads "real"). Judge a made sound by the model-free measurements, spectrograms next to the references, robust re-renders, and a human blind test.
Python 3.10+ and ffmpeg / ffprobe on PATH. CPU only; no GPU is used.
git clone https://github.com/Leonxlnx/earshot && cd earshot
python -m venv .venv
.venv/bin/python -m pip install torch --index-url https://download.pytorch.org/whl/cpu # Windows: .venv/Scripts/python
.venv/bin/python -m pip install -e ".[mcp,llm,dev]"
.venv/bin/python -m earshot doctor --load
The first model use downloads two open models (~1.4 GB) into .cache/hf inside the repo (or EARSHOT_HOME): CLAP
laion/larger_clap_general (text-audio embeddings) and the AudioSet tagger MIT/ast-finetuned-audioset-10-10-0.4593.
After that earshot works offline.
Settings (environment variables): EARSHOT_THREADS (torch CPU threads, default min(4, cores/2)), EARSHOT_HOME
(cache root), EARSHOT_PRECISION (bf16 by default, used only on CPUs with native bf16 such as AVX512-BF16 / AMX,
fp32 everywhere else; fp32 forces fp32), EARSHOT_OFFLINE=1. earshot doctor --load reports what is in use.
claude mcp add earshot --scope user -e EARSHOT_THREADS=3 -- /path/to/earshot/.venv/bin/python -m earshot mcp
Or in any client's .mcp.json:
{"mcpServers": {"earshot": {"command": "/path/to/earshot/.venv/bin/python", "args": ["-m", "earshot", "mcp"],
"env": {"EARSHOT_THREADS": "3"}}}}
Models load on the first call and stay warm. On a slow machine start Claude Code with MCP_TIMEOUT=60000. The
optional llm_critique tool reads GEMINI_API_KEY from the environment; never write a literal key into a file.
import earshot
earshot.describe('whoosh.wav')
earshot.find('typing.ogg', 'a single isolated key press')
earshot.timeline('soundtrack.wav', video='film.mp4')
from earshot import api # everything in one namespace: api.rank, api.critique, api.realness_many, ...
Two skills ship in skills/. Copy or symlink them into ~/.claude/skills/ (or a project's .claude/skills/).
skills/earshot: how an agent should listen with earshot: which command answers which question, how to read
the verdicts, when not to trust them.skills/real-sound: a full process for premium, realistic soundtracks for code-made films from real licensed
recordings: sourcing with licence checks, a music edit, a JSON sound design, a deterministic mixer, measured QA, a
multi-lens critique, mastering, credits and mux. earshot chooses, trims and verifies the sounds.Every number below comes with the command that measured it in docs/VALIDATION.md. What earshot cannot judge is in docs/LIMITS.md.