AI chat and agent tooling for Godot, with both MCP support and in-built native chat window.
# Add to your Claude Code skills
git clone https://github.com/fennaraOfficial/fennara-godot-aiGuides for using ai agents skills like fennara-godot-ai.
Last scanned: 6/27/2026
{
"issues": [
{
"file": "README.md",
"line": 48,
"type": "remote-install",
"message": "Install command (remote install script piped to a shell — review the source before running): \"curl -fsSL https://raw.githubusercontent.com/fennaraOfficial/fennara-godot-ai/ma\"",
"severity": "low"
}
],
"status": "PASSED",
"scannedAt": "2026-06-27T06:53:55.612Z",
"npmAuditRan": true,
"pipAuditRan": true,
"promptInjectionRan": true
}fennara-godot-ai is an open-source ai agents skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by fennaraOfficial. AI chat and agent tooling for Godot, with both MCP support and in-built native chat window. It has 207 GitHub stars.
Yes. fennara-godot-ai passed SkillsLLM's automated security scan — a dependency vulnerability audit plus prompt-injection heuristics — with no high-severity issues. You can read the full report in the Security Report section on this page.
Clone the repository with "git clone https://github.com/fennaraOfficial/fennara-godot-ai" and add it to your Claude Code skills directory (see the Installation section above).
fennara-godot-ai is primarily written in C++. It is open-source under fennaraOfficial on GitHub, so you can review or fork the full source.
Yes. SkillsLLM lists many other AI Agents skills you can browse and compare side by side. Open the AI Agents category from the badge at the top of this page, or use the Related Skills and comparison links further down to weigh fennara-godot-ai against similar tools.
No comments yet. Be the first to share your thoughts!
Used by Godot developers and teams, including Somni Game Studios.
Fennara gives AI assistants a live connection to Godot. Use it from MCP-capable apps like Codex, Claude, Cursor, Gemini, and Antigravity, or from the optional in-editor chat dock.
Agents can inspect scenes, check scripts, capture screenshots, read runtime errors, and validate changes inside the editor instead of guessing from project files alone.
External MCP apps and the built-in chat use separate model settings. See MCP Apps And Built-In Chat and Built-In Chat Providers.
For the full install walkthrough, see Setup.
fennara CLIres://addons/fennara/The built-in chat dock uses the platform webview: Microsoft Edge WebView2 on Windows, WKWebView/WebKit on macOS, and a Fennara-managed shared CEF runtime on Linux. MCP tools still work if the optional chat dock cannot start.
Install the CLI and Godot addon first, then choose the MCP app path, the built-in chat path, or both.
Windows:
irm https://raw.githubusercontent.com/fennaraOfficial/fennara-godot-ai/main/install.ps1 | iex
macOS / Linux:
curl -fsSL https://raw.githubusercontent.com/fennaraOfficial/fennara-godot-ai/main/install.sh | sh
Check the install:
fennara doctor
Run this from the Godot project folder:
cd path/to/your-godot-project
fennara install
You can also run install and update commands from a separate tooling folder by passing the Godot project explicitly:
fennara install --project path/to/your-godot-project
fennara update --project path/to/your-godot-project
Your MCP app can point at the global Fennara launcher from anywhere. It does not need config files inside the Godot project. Fennara uses the Godot project you open in the editor.
For a C# project, use the same fennara install command. C# project scans and
runtime preflight checks use the project's installed .NET SDK.
Then open the project in Godot.
fennara install also writes project guidance for AI coding agents:
AGENTS.md
addons/fennara/ai/guidelines.md
Skip this step if you only want to use the built-in Fennara chat dock.
Claude Code and Claude Desktop:
fennara mcp-setup --claude
Gemini and Antigravity:
fennara mcp-setup --gemini
Cursor:
fennara mcp-setup --cursor
Codex:
fennara mcp-setup --codex
More targets:
fennara mcp-setup --help
Restart the MCP app after setup so it reloads the Fennara server.
If your app is not listed, or if you need to edit an MCP config by hand, see MCP Setup.
This step only configures the external MCP app. It does not configure the built-in Fennara chat model. See MCP Apps And Built-In Chat if you are wondering why the dock asks for a provider even after mcp-setup --claude.
With the Godot project open, ask your MCP app:
Use Fennara MCP to run fennara_status and tell me which Godot project is connected.
If the project path is correct, the MCP server and Godot plugin are talking.
If more than one Godot project is open, use the Fennara dock's MCP target control to choose which project receives external MCP tool calls.
Run this from the Godot project folder:
cd path/to/your-godot-project
fennara update
fennara update reads the release manifest, updates the installed CLI when a newer release requires it, then refreshes the project addon, local runtime package, generated Fennara guidance files, and any release-managed shared webview runtime needed by the current platform. On Windows/macOS it also checks the platform webview prerequisite and warns if the built-in chat dock may not start. Rerun the install script only if CLI self-update is not available for the selected release or install location.
When an update has to replace the running CLI before continuing, Fennara prints the updater log path so CI and agent runs can inspect the resumed project-update output.
Fennara exposes a small set of Godot-aware tools:
The goal is not to replace an agent's normal file tools. Fennara gives the missing Godot feedback loop.
The Fennara dock includes a native web chat surface inside Godot. It talks to the local daemon, not a hosted Fennara backend.
/provider and /model to switch models from inside GodotMore detail: Built-In Chat Providers, Built-In Chat Slash Commands.
Watch a hands-on Fennara walkthrough:
More videos:
See Demos for more videos from the Fennara channel.
Useful starting points:
Questions, setup help, and early feedback are welcome on Discord:
https://discord.com/invite/3fF4ft9PTk
See LICENSE.md.