by HAHAHA44
Create PRD for your game
# Add to your Claude Code skills
git clone https://github.com/HAHAHA44/game-prd-builder-skillsTurn game ideas into implementable PRDs. Preserve the user's non-negotiable core rules, then expand them into systems, constraints, and production-ready scope.
A skill for turning game concepts, prototypes, and brainstorm notes into production-ready PRDs for video games.
Generic PRD workflows often fail on game projects in predictable ways:
game-prd-builder is designed to prevent those failures.
Use this skill when you need to turn any of the following into a complete game PRD:
It works best for systemic games such as roguelikes, deckbuilders, board-builders, auto-battlers, strategy games, and other content-scalable designs.
SKILL.md: main skill instructions and trigger conditions.agents/openai.yaml: UI metadata.references/prd-template.md: game-specific PRD structure.No comments yet. Be the first to share your thoughts!
Use $game-prd-builder to turn this roguelike board-building concept into a full PRD without changing the immutable core loop.
references/design-checklist.md: final review checklist.examples/example-prompts.md: example prompts for real usage.testing/red-baseline.json: baseline failure modes this skill is meant to address.README.zh-CN.md: Chinese documentation for distribution.Use $game-prd-builder to turn this roguelike board-building concept into a full PRD without changing the immutable core loop.
A good result should:
SKILL.md is final.