by Bharath-1255
Roblox Profile Stats Tracker and Group Finder Tool 2026
# Add to your Claude Code skills
git clone https://github.com/Bharath-1255/mcp-roblox-profile-lensGuides for using mcp servers skills like mcp-roblox-profile-lens.
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mcp-roblox-profile-lens is an open-source mcp servers skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by Bharath-1255. Roblox Profile Stats Tracker and Group Finder Tool 2026. It has 68 GitHub stars.
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Clone the repository with "git clone https://github.com/Bharath-1255/mcp-roblox-profile-lens" and add it to your Claude Code skills directory (see the Installation section above).
mcp-roblox-profile-lens is primarily written in HTML. It is open-source under Bharath-1255 on GitHub, so you can review or fork the full source.
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A companion exploration engine for public Roblox profile landscapes — mapping identities, friendships, achievements, creations, and communities through a single unified surface.
Welcome to mcp-roblox-atlas, a distinct repository born from the same spirit as the original mcp-roblox project but reimagined as a full cartography suite. Where the original asked "who is this player?", mcp-roblox-atlas asks "what does this player's entire constellation of public footprints look like — and how do we chart it faithfully?"
This project is not a scraper in the conventional sense. It is a compass and a map. It treats each public Roblox profile as a star, each friendship as a gravitational line, each badge as a luminous relic, each created experience as a planet in orbit, and each group as a nebula of shared identity. The Atlas brings these elements together into a coherent, navigable, and delightfully readable view.
Most tools show you a profile. mcp-roblox-atlas shows you a territory.
Think of the difference between opening a single photograph of a mountain versus unfolding a topographic map that captures the mountain, its trails, the rivers that carve its flanks, the villages that nestle at its base, and the weather patterns that shape its seasons. The first is a memory. The second is understanding.
Roblox is one of the largest user-generated universes on the internet, and every public profile is a small continent. The Atlas is the cartographer's kit for those continents.
identity, social, achievements, creations, communities. Each layer is independent, cacheable, and composable.If you have ever wished that Roblox profile data felt less like scattered postcards and more like a leather-bound atlas, this repository was written for you.
The Atlas is organized as a small set of cooperating layers, each with a clearly drawn border.
Layer 0 — Transport Acceptance of incoming requests over MCP, HTTP, or embedded invocation. Responsible for parsing intent, attaching correlation IDs, and rejecting malformed queries early.
Layer 1 — Orchestration Decides which map layers to fetch, in what order, with what concurrency, and how to merge partial failures into a coherent response. This is where timeouts, retries, and circuit breakers live.
Layer 2 — Adapters The translators. Each adapter knows how to speak to one public surface and how to translate its dialect into the Atlas's internal lingua franca.
Layer 3 — Normalization
The geography. This layer turns raw responses into canonical shapes: a Profile, a FriendEdge, a BadgeRelic, a Creation, a Community. Field name drift, null semantics, and type coercion all resolve here.
Layer 4 — Presentation The drawing board. Turns normalized data into the specific shape requested — a compact JSON payload, a human-readable table, a text narrative, or a structured context for an LLM.
Layer 5 — Cross-Cutting Concerns Caching, rate respect, logging, metrics, tracing, i18n lookups, and configuration live here, so that no other layer must reinvent them.
This separation is not academic. It is what allows a single change — say, a new public endpoint — to be added as an adapter without touching the presentation layer, and a new output format to be added without touching the adapters.
| Capability | Description | Typical Use |
|---|---|---|
| Profile Chart | Canonical identity view for a public profile | Dashboards, single lookups |
| Friendship Lattice | Adjacency list of public friend links | Social graph analysis |
| Badge Inventory | Enumerated relics tied to a profile | Achievement dashboards |
| Creations Register | Public experiences attributed to a creator | Portfolio views |
| Community Membership | Public group affiliations with roles | Community mapping |
| Composite Atlas | All of the above merged and deduplicated | Full profile cartography |
| Diff Mode | Compare two snapshots for change detection | Monitoring, alerts |
| Batch Mode | Many profiles in one request, with fairness | Bulk analysis |
Language is not a decorative layer. It is part of the map. A field labeled friendCount in one locale may be best rendered as a native phrase in another, and an error message that reads like a manual in English may read like a poem in Japanese. The Atlas ships with translation bundles for messages, field labels, and error descriptions, and it lets you plug in your own dictionaries.
Supported out of the box (subject to ongoing expansion):
If your locale is not present, contributing one is a single-file exercise. The Atlas will happily serve a partially localized response rather than failing entirely — because a half-drawn map still beats no map at all.
The Atlas does not ship a browser SPA. It ships responsiveness as an output discipline. This means:
The result is a service that feels native everywhere, without pretending to be a native app anywhere.
Running continuously is a design constraint, not an afterthought.
The Atlas deliberately uses a consistent vocabulary so that search engines, LLM-based assistants, and humans all find what they expect:
These phrases are woven naturally into documentation, log messages, and error descriptions — never stuffed, never shouted. The Atlas prefers clarity over clickbait, because clarity is what scales.
Workflow A — The Portrait A single call to the comp