by karanb192
Every Claude Code mod on GitHub, with what each one can reach: a curated list with a footprint scanner behind every row
# Add to your Claude Code skills
git clone https://github.com/karanb192/awesome-claude-code-modsGuides for using ide extensions skills like awesome-claude-code-mods.
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awesome-claude-code-mods is an open-source ide extensions skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by karanb192. Every Claude Code mod on GitHub, with what each one can reach: a curated list with a footprint scanner behind every row. It has 66 GitHub stars.
awesome-claude-code-mods's catalog security scan is still queued. You can run an instant dependency and prompt-injection check now with the "Scan for vulnerabilities" button above.
Clone the repository with "git clone https://github.com/karanb192/awesome-claude-code-mods" and add it to your Claude Code skills directory (see the Installation section above).
awesome-claude-code-mods is primarily written in JavaScript. It is open-source under karanb192 on GitHub, so you can review or fork the full source.
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This skill is third-party open-source software developed and hosted independently on GitHub. SkillsLLM is an informational directory and does not control or maintain the underlying repository.
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Every Claude Code mod on GitHub, with what each one can reach.
A Claude Mod is a Claude Code plugin whose hooks are TypeScript functions that run inside Claude Code's own process. They draw above the prompt, open panes beside the transcript, rewrite tool calls, spawn agents and touch the host, all with zero tokens. Anthropic proposed them as function hooks on 2026-09-03 and committed to shipping them on 2026-09-09; the design thread is listed under Building mods below. They are early access: set CLAUDE_CODE_ENABLE_FUNCTION_HOOKS=1 or nothing loads, and the API can change between releases.
This list is different from a plain index in one way. Every row carries the mod's footprint: the events it hooks and the $ calls it makes, printed by Claude's own claude plugin validate before any mod code runs. A nightly scan clones every candidate repo on GitHub and refreshes the table, the badges and the scoreboard page, which is generated from the same data. The method is described below the tables.
As of 2026-10-02, scanned against Claude Code 2.1.287: 359 mods in 373 candidate repos. 127 run host processes, 95 write files, 143 read files, 75 reach the network, 79 see every tool call, 111 see every prompt, 21 fail to validate on this version. Reach levels: L0 draws and remembers: 55 · L1 reads: 39 · L2 writes or runs: 186 · L3 network: 79. Not counted: davila7/claude-code-templates repackages 38 mods, a catalogue named here once instead of once per copy.
/ledger for the table./context line with window fill and growth per turn, plus a pane with per-category bars./flow opens a live tree of the session's subagents and teammates beside the transcript./burn pane with per-turn cost./wrapped plays an animated recap of the session and writes a shareable PNG card, with week and month totals read from local transcripts.git push --force and vercel --prod.$.autotel in the engine.create fold and traces every hook dispatch.