by mromidev
Free Claude skills for realistic Blender animations: full workflows + the real scripts behind my YouTube videos
# Add to your Claude Code skills
git clone https://github.com/mromidev/claude-blender-skillsGuides for using ide extensions skills like claude-blender-skills.
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claude-blender-skills is an open-source ide extensions skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by mromidev. Free Claude skills for realistic Blender animations: full workflows + the real scripts behind my YouTube videos. It has 52 GitHub stars.
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Clone the repository with "git clone https://github.com/mromidev/claude-blender-skills" and add it to your Claude Code skills directory (see the Installation section above).
claude-blender-skills is primarily written in Python. It is open-source under mromidev on GitHub, so you can review or fork the full source.
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See comparison
Free Claude skills that make realistic Blender animations. Each one is the complete workflow behind one of my YouTube videos, with the real scripts that made the shot. Install a skill, tell Claude your idea, and it plans, builds, lights, animates and renders the scene in your Blender. You don't need to watch the videos first.
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| Skill | What it makes | Video |
|---|---|---|
blender-film |
10 s night FPV drone shot through a city: storyboard, real physics path, night lighting, sound designed from the 3D motion, overnight render, white clay build-up reveal | How I Built This Insane Realistic Animation Using Claude in Blender |
blender-forest |
Ultra-realistic forest with a car driving through it, built by following a long tutorial: own scatter system, own car rig, render benchmark | How to Make an Ultra-Realistic 3D Environment Using Claude |
blender-car-film |
20 s cinematic story film on a snowy night: real car model, set built in Python, snow particles, 6 hand-held cameras, render from 5-8 h down to 1 h | How I Built This 3D Short Film With Claude in Blender |
numpy and scipy for the physics and sound steps of blender-film.Windows (PowerShell):
git clone https://github.com/mromidev/claude-blender-skills.git
New-Item -ItemType Directory -Force "$HOME\.claude\skills" | Out-Null
Copy-Item -Recurse -Force claude-blender-skills\skills\* "$HOME\.claude\skills\"
macOS / Linux:
git clone https://github.com/mromidev/claude-blender-skills.git
mkdir -p ~/.claude/skills
cp -r claude-blender-skills/skills/* ~/.claude/skills/
Restart Claude Code. The skills load by themselves when you ask for "a cinematic Blender shot", "a realistic forest in Blender", "a short film in Blender", or any single step ("night lighting for my city", "a clay build-up reveal").
If your Claude app lets you add custom skills, zip one skill folder (for example skills/blender-film) and upload it there.
Open a skill's SKILL.md, copy all of it into a new Claude chat, then describe your idea. Add the scripts you need from that skill's
scripts/ folder when Claude asks for them.
Install the skills (above).
Make a project folder, for example ~/blender-film, and open Claude Code in it.
Open Blender. In the Scripting tab, open tools/bridge.py from the blender-film skill and press Run Script.
Blender now listens on 127.0.0.1:9876 (only your own PC can reach it).
Paste this into Claude Code:
Use the blender-film skill. My idea: [a drone flying through a canyon at sunset / a car chase at night / ...].
My assets: [what you have, or "free Poly Haven assets"]. Start with step 1: write the storyboard and wait for my approval.
Approve the storyboard, then let Claude go step by step. After each step it renders a small test still so you can check it. It asks before any long render.
Claude Code --python tools/send.py script.py--> bridge.py inside your open Blender (127.0.0.1:9876)
^ |
+---------------- output, errors, test renders <----------+
tools/bridge.py runs inside Blender and executes the Python it receives on Blender's main thread.tools/send.py sends a script file (python tools/send.py scripts/06_night.py) or one line
(python tools/send.py -c "print(bpy.data.filepath)") and prints what came back.blender -b) from a saved file.blender-film: night FPV drone shot
roughness < 0.3 = glass,
then a random subset lit warm, cool or off. LED street lamps at 3200 K, car lights, red signals, blue fog, wet asphalt.
Full step list and all 20 scripts: skills/blender-film.
blender-forest: realistic environment from a tutorial
PLAN.md with every shot and stage..blend files opened with --disable-autoexec and audited.Full steps and scripts: skills/blender-forest.
blender-car-film: 20-second story film
Full steps and scripts: skills/blender-car-film.