by zymazza
Mazzap, part of the Mazzstack: essentials for the Singularity Slowlife
# Add to your Claude Code skills
git clone https://github.com/zymazza/mazzapGuides for using mcp servers skills like mazzap.
Last scanned: 7/10/2026
{
"issues": [
{
"file": "CLAUDE.md",
"line": 93,
"type": "secret-exfiltration",
"message": "Instruction appears to send credentials/secrets to an external endpoint",
"severity": "medium"
},
{
"file": "README.md",
"line": 749,
"type": "secret-exfiltration",
"message": "Instruction appears to send credentials/secrets to an external endpoint",
"severity": "medium"
}
],
"status": "PASSED",
"scannedAt": "2026-07-10T07:34:36.691Z",
"npmAuditRan": true,
"pipAuditRan": false,
"promptInjectionRan": true
}mazzap is an open-source mcp servers skill for AI coding assistants such as Claude Code, Codex CLI, and ChatGPT, built by zymazza. Mazzap, part of the Mazzstack: essentials for the Singularity Slowlife. It has 150 GitHub stars.
Yes. mazzap passed SkillsLLM's automated security scan — a dependency vulnerability audit plus prompt-injection heuristics — with no high-severity issues. You can read the full report in the Security Report section on this page.
Clone the repository with "git clone https://github.com/zymazza/mazzap" and add it to your Claude Code skills directory (see the Installation section above).
mazzap is primarily written in Python. It is open-source under zymazza on GitHub, so you can review or fork the full source.
Yes. SkillsLLM lists many other MCP Servers skills you can browse and compare side by side. Open the MCP Servers category from the badge at the top of this page, or use the Related Skills and comparison links further down to weigh mazzap against similar tools.
No comments yet. Be the first to share your thoughts!
⚠️ Third-Party Software Notice
This skill is third-party open-source software developed and hosted independently on GitHub. SkillsLLM is an informational directory and does not control or maintain the underlying repository.
Any security checks, ratings, or warnings displayed by SkillsLLM are automated and limited in scope. They do not constitute a security certification or guarantee that the software is safe, error-free, or free from malicious code, vulnerabilities, compromised dependencies, or prompt-injection risks.
Review the source code, permissions, dependencies, and configuration before installing or running any third-party skill. Use is at your own risk. To the maximum extent permitted by applicable law, SkillsLLM is not liable for losses arising from third-party software.
https://github.com/user-attachments/assets/deb9e860-abf8-4e34-ab9b-88b3c7a2643f
Mazzap v2 turns a patch of real ground into a VEIL — a Virtually Embodied Intelligent Land: a standalone, fully georeferenced 3D digital twin that Mazzap models and instantiates from open geospatial data. Open it in a browser, click to read true GPS coordinates, drape your own map layers onto the terrain, simulate the processes that move water and fire across it, and ask questions about it in natural language.
No database, no cloud, no build step at view time: one tiny zero-dependency Node static server serves a Three.js viewer over a self-contained bundle of geospatial data. Nothing is fetched from the network when you view it.
# A fresh clone ships the engine, not a place — build a twin first:
npm run demo # build the bundled Flatirons demo twin (needs internet + GDAL)
npm run serve-demo # -> http://127.0.0.1:4174
# ...or build your own area interactively, then serve it:
npm run init # guided setup: draw an AOI, fetch data, build the twin
npm start # -> http://127.0.0.1:4173
(npm start with no twin built yet just tells you to run one of the above.)
Requires Node ≥ 18 (the server uses the built-in fetch); the data pipeline
scripts need Python 3 with GDAL (osgeo), numpy, pyproj, and Pillow. The
MCP/chat path also needs the Python mcp SDK from requirements.txt. If you'd
rather not assemble that toolchain yourself, run it in a container —
GDAL, numpy, Node, and the rest come pinned and pre-built.
Point it at your own DEM and imagery (see "Build your own twin" below) — the engine is region-agnostic. The coordinate system, the vegetation knowledge, the map-layer styling, and any source-acquisition scripts all live in data and in an optional regional pack, never hardcoded in the engine.
us-national pack types them evergreen/deciduous and names their
community from LANDFIRE — no regional setup (see "Vegetation" under
docs/make-a-twin.md).survey_* entities, rendered as survey layers and queryable
through MCP. See docs/survey.md.Plan is a non-destructive workspace for trying changes to the land before making decisions in the field. The baseline twin never changes: each completed brush gesture becomes an immutable plan revision, and every simulation result stays scoped to the exact plan and revision that produced it.


The detailed edit model, simulation coupling, REST endpoints, MCP tools, and current limits are documented in docs/plan.md.
Mapping shows what's on the land; simulation models the processes that move across it. Mazzap runs these inside the viewer's collapsible Simulation window, each rendered as draped, clickable layers that conform to the topography — and each is explicit about what it can and cannot tell you.
Mazzap models where water moves and pools across the land, in two tiers. Tier 1
(analyze_hydrology.py) works the bare LiDAR/DEM surface: p